Albion Online Designed A Character Builder To Compile Equipments

A week after it was launched (which proves to be a popular success, even if the servers are strained), Albion Online acquires an official Character Builder, compiling the entire MMO equipment.

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Just over a week ago, the Sandbox Interactive studio officially launched the commercial version of Albion Online and obviously the MMO is having some success – already before the launch, the developer claimed the sale of “more than 250 000 Founders’ packages, having raised more than 10 million dollars”, thus making the initial development of Albion Online profitable, in addition to guaranteeing an economic balance sufficient to ensure the continuity of the exploitation of the game. And today , Albion Online is experiencing the throes of all popular MMOs: servers are stormed and players are slowing down in the most populous areas (the developer says working on code optimization to help remedy, waiting for server activity to normalize).

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It is understandable that Sandbox Interactive projects itself into a long-term operation and to accompany this operation, the studio provides both regular updates in the game (three to four per year, with no more precision not to impose constraints), but also tools outside the MMO. And the developer is now officializing one of them: a Character Builder to design the “sheet of his character” with his equipment, or even an entire group in order to imagine effective synergies, even to share guides game with the rest of the MMO community.

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And in the context of Albion Online, the tool is important since it integrates all the equipment available in the MMO and that in Albion Online, “the character is what it carries”. We also know that the game encourages optimization and the Character Builder must therefore meet the aspirations of the players of the theorycrafting – while waiting for other applications on the content of the game to be deployed in the future.

The tool will also be the means to follow the evolution of the additions of objects in the game, since if the developer does not envisage the integration of new lines of items in the short term, the new equipment is well As well as new level 3 artefacts (amongst other new features, the developer already mentioned the addition of fifteen weapons and nine new armor sets all with unique capabilities).