The Necromancer is actually a class that mainly focuses on summoned minions. The skill tree covers a broad variety of minion stat bonuses but also bonuses specific to zombies, skeletons, and Spectres. While most of the tree is minion-centric, it also presents bonuses not straight related to minions, like Mistress of Sacrifice which grants offering bonuses to themselves and harm from utilizing corpse, and Commander of Darkness which added benefits aura-based builds.
[Poe 3.6] Zombiemancer – High Survivability – End Game Viable
The goal of this build was to make a pure Zombie build that feels as smooth as possible to map with even though at the same time is able to accomplish all content material in the game. You don’t have to cast any spells with this build, everything is automated, the only thing you have to do is Shield Charge right into every little thing, you have sufficient survivability to tank almost everything. This triggers whenever you take 583 damage, means you will recover energy shield every time Spirit Providing is cast and gain extra elemental resistances, one of the most important defensive layer of the build. You will rarely even drop down to your Life pool whilst standing right inside every mob.
shaper and normal elder are definitely doable even on a 5-link with empowering 3
with “full” gear you’ll be able to complete every little thing the game has to offer, as a reference, final league I did every boss there is to accomplish in this game, which includes aul at delve ~400 (unsummon your guardian for uber atziri though just in case, I did lose like 2 of them there)
the thing with the hall of grandmasters is, that it’s an absolute pain to do.
the first few waves are usually faceroll/ w/e, but after that it goes like this: shield charge in, 1-shot 1-3 guys, then all your zombies are dead and you shield chargeback for the entrance/out of range, swap in a desecrate gem you’ll be able to selfcast, cast desecrate, resummon 4 zombies, cast desecrate again, wait for mana, resummon the other 3 zombies, potentially resummon any 2 spectres (they’ll die plenty in there), go again
it just takes forever, and for some from the characters in there you have to have to bring a balefire with proper assistance gems, but you’ll be able to basically single them out, then switch for the balefire setup and then burn them down while you have a few zombies tanking
also no point bringing the guardian in there.
regarding the kingmaker/dropping fortify thing – I’ve noticed that the guardian’s auras occasionally don’t reach you – especially when you’re shield charging about like a madman, so for now, i like keeping the fortify around, but I’ve also started employing lightning warp for synthesis
Changes for this build in 3.6:
-Minor passive tree pathing optimization to have an extra free 20 Int (shoutout to owl for this).
-Recommending Holy Relic now in place of Immortal Call.
-Updated the videos.
-Phantasm on Kill Support now works on bosses and maybe a excellent Zombie help gem, they deal around 500.000 dps in this build.
-“Kingmaker” is now a really good defensive option for the Animated Guardian.
-I missed a “Gruthkul’s Pelt” buff, last league, life regen went from 2% to 5%. This makes it a better option than “Bloodbond” for the Animate Guardian.
-The new “Mask of your Tribunal” helmet is usually a defensive option for the guardian, giving you 200-300 extra ES.
PoB Hyperlink: https://pastebin.com/Zqc6mK06
Skrill Tree: http://www.poeurl.com/cjpq
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[Poe 3.6] Beginner’s Guide SRS Baron Life
Bisco’s Leash or The Dancing Dervish the difference between the 2 outside the loss of IIQ & IIR from the belt is that to “kickstart” the Rampage buff in the Dancing Dervish. To complete that you have to wear the Dervish on your off slots and make sure the SRS gem is slotted in the exact same position as the SRS you have in your main weapon, then summon the SRS and get at least 1 kill but not adequate to see the rampage buff in which case you quickly switch back and continue the map with a sustainable Rampage buff ticking. I personally found this method efficient but messy, specially pre-shaped map operating exactly where you’d lose the buff rather frequently and I couldn’t be arsed to switch all of the time. As a result of this, I found the Bisco’s Leash much more efficient.
PoB Hyperlink: https://pastebin.com/2VTeWBHV
Skrill Tree: http://bit.ly/2F7sUZu
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[Poe 3.6] Burning Spectres – Excels at doing hard high-level content like Guardians, Shaper, Uber Atziri, and Elder
Spectre primarily based summoners plow through nasty maps and bosses with less investment than numerous other builds. Defense is fairly quick to scale, and offense scales with all the level of your spectres, the number of hyperlinks you can deliver them, and to a lesser extent your gear. 9k EHP soaks up all but the most devastating one-shot mechanics, and within the finished game you can max out each block and spell block. Have to have an inexpensive 6-link? A Poe Tabula Rasa can take you all of the technique to Shaper.
This build focuses on two types of spectres:
Tukohama’s Vanguards (Television) cast a tanky Scorching Ray totem that deals enormous damage in the event the burning gets to stack up. The Totems also lower the fire resist of their targets by -1% per burn application, down to -24%. This stacks with all the -50% fire resist from Elemental Equilibrium.
Although the resistance penalty from the TVs’ totems won’t exceed -24%, irrespective of the number of totems, every person totem will contribute separate damage over time program. So the extra totems, the more damage. The TVs utterly out-perform Solar Guards vs bosses.
Solar Guards will be the clear speed champions inside the current meta. By swapping some gems and jewels about we can use these instead of TVs for excellent clear speed.
Wicker Guys are giant bears that use Righteous Fire to deal AoE damage to everything around them. They made use of to become awesome for this setup but have been nerfed hard in 3.1. To the point where it really is now tough to justify working with one particular more than a Television.
The last couple of updates hit spell block hard; at present operating six reckless defense jewels to have my spell block just below max. I dropped advancing fortress for 90% minion damage and built towards the new minion harm wheel ~ 420% minion harm.
At the moment grinding out Delve to acquire +1 to specters boots and body armor to replace Vis Mortis and Bones of Ullr, way also high priced to buy outright at the moment. I have close to 5k hp, 1k es and 1.5k mana with MoM, got no clue how people are breezing via the finish game content material (uber/shaper/elder) with this build; maybe I require much more mana, anyone has some recommendations? Watcher’s Eye with % damage gained as mana seems promising.
Maps and guardians are uncomplicated unless they’re stacked with crit/damage/curse modifiers.
+ Excels at doing difficult high-level content material including Guardians, Shaper, Uber Atziri, and Elder
+ Good league starter. Protected enough to complete most Vaaled maps, yay!
+ Particularly HC viable once your defenses get going.
+ 10k+ Helpful HP with MoM
+ Max block and spell block, with 300+ life, gained on a block
+ Can do any map mod
+ Reflect immune
+ Crit immune with Reckless Defense setup
+ Spectres are close to immortal as a consequence of their HP and boosted life regeneration
+ Do Uber lab with ease (Except bleed traps. They wreck minions)
– Burning spectres have poor clear speed. Nevertheless, adjust some gems around and use Solar Guards for fantastic clear speed.
– The animated guardian can die in the event you play sloppy or neglect to offer it the appropriate defenses
– Chayula’s Domain with TVs is often a bit hard because of the lack of clear speed. But the actual boss is really a joke.
PoB Link: https://pastebin.com/nsntS39U
Skrill Tree: http://bit.ly/2HuOwme
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[Poe 3.6] Straightforward leveling build to play Comprehensive Guide To Golemancy, All Bosses Down, Necro
This can be a quite detailed guide to Golemancy and Necromancer class normally. It’ll try and clarify all gameplay mechanics effortlessly and understandably in order that build is often effortlessly customized to readers personal taste. Necromancer is amongst the hardest but most rewarding classes to play with and has various approaches to balance in between damage, survival, and celebration help function.
+ Quick leveling build to play
+ Great Damage & clear speed
+ Good survivability
+ Room for customization
+ Strong synergy with inexpensive items and passive nodes
+ No lag and generate frenzy & power charges for everybody in celebration
+ Best Elreon build
– The Anima Stone and Primordial Might are pricey
– Endgame Poe Currency items are highly-priced if min-maxing
– Requires knowledge of summoner mechanics or have to study the whole guide
– Play style is very inactive, you press one particular button every 5 seconds and that’s it
PoB Link: https://pastebin.com/05g3RqbA
Skrill Tree: http://tinyurl.com/y4l484mz
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