The Trickster is a versatile hybrid class that mixes high speed, maneuverability, and slippery defenses. It’s well-suited for Shadows that deal damage over time, which includes from poison. They also acquire added layers of defense to their evasion and energy shield from Shade Kind and Escape Artist, rewarding playstyles that focus on taking hits periodically. They also acquire Energy and Frenzy charge generation and bonuses from Swift Killer and massive mana discounts from Weave the Arcane. In this Post, U4gm Will share four POE 3.3 Shadow Trickster Builds For you personally.
[PoeE 3.3 Build] Lava Trapper – 700k DPS Burning Ground – MOM Trickster Fire Trapper
The build revolves mostly around the burning ground developed by fire trap in order that we will concentrate largely on
Damage More than Time
Elemental Overload and Elemental Equilibrium coupled with Shock Nova Trap will substantially boost the DPS.
Three courses (best if applying a Heretic Veil) will ease the boss fights.
Consider we desire to make the screen a lava ground, sun blast and cheap building will likely be used to create traps trigger quickly.
Level distinctive copies of Fire Trap to acquire a level 21/20 Firetrap for end game
Deerstalker and Fencoil would be the ideal uniques for leveling.
Deerstalker may also be applied for endgame should you get sufficient HP/Resistance from other pieces of gear
As we don’t use a 6l chest and skills inside the chest are just optional, you are able to consider go for Kaom’s Heart and make use of the movement skill in your alternate weapon set
Trickster, in 3.3, is rather boosted, though Saboteur offers almost no bonuses to us, for the following reason:
allows to produce Power Charge and Frenzy Charge quickly
provides lots of harm increase (50% improved DoT and 15% a lot more DoT)
gives a good boost to defenses (much more mana for MoM, recover 2% life on kill)
confers elemental proliferation -> pointless as we don’t hit
offers AoE, trap and ELE harm which are not as substantially as Trickster provides
defensively, can only blind
Traps can trigger a single more time -> pointless as Burning Grounds won’t overlap
Traps cooldown recovery -> that is the only fantastic issue here, we can Make use of the Tinkerskin
When a trap trigger, all traps will trigger -> pointless, we make our traps trigger instantly
PoB Hyperlink: https://pastebin.com/EtDrypnM
Skill Tree: https://tinyurl.com/ybryfnsq
Example Link: http://www.pathofexile.com/forum/view-thread/2094153
[PoeE 3.3 Build] Frost Blades Trickster * Oni-Goroshi * Insane speed * six.6k life and 1.8m DPS!
The build is based around the Oni-Goroshi sword. When we ignite an enemy, we get Her Embrace what a buff which tends to make us immune to stun, burning ground, freeze, the chill is, we on top of that get 123% of physical sword damage as extra fire harm and also a “second” Onslaught effect. The downside of this sword is actually a sharp DoT whilst Her Embrace which can be lowered by fire resistance, and so forth.
The harm is mainly scaled with physical, crit then converted to elemental damage. The Oni-Goroshi provides a lot of damage on its own that we can focus on a higher life pool and decent defense. The defense is primarily based on freezing most trash before the hit us, high life pool with decent leech as well as higher damage mitigation (Soul of Solaris, Iron Reflexes). We use Trickster Ascendancy for rapidly attack, high mobility & sustain.
+ Very quickly clear- & arm speed
+ Fun playstyle
+ Safe mapping (freezing almost everything)
+ Higher DPS
+ Easy Leveling with Oni-Goroshi
+ Oni-Goroshi tends to make immune to nearly everything
+ A speaking sword is fairly cool 🙂
– Cannot face tank everything! (you need to avoid stuff…)
– The DoT effect of Oni-Goroshi could be annoying
Preview Video – https://www.youtube.com/watch?v=qWFH-yF-UZ8
Build Overview, T13 & T14 Showrun – https://www.youtube.com/watch?v=edyecaCt1nE
PoB Hyperlink: https://pastebin.com/bdMWj9tp
Skill Tree: https://tinyurl.com/y6wxx6my
Example Link: http://www.pathofexile.com/forum/view-thread/2077486
[PoeE 3.3 Build] SC/HC Essence Drain Progression – Currently MoM ED/Blight/Contagion
The build has pretty significantly been straight up buff. We lose some mana regen, but we get skill effect duration and a lot more harm over time. This means that it is going to be even easier to maintain a high/max stack of Blight and Wither against the dangerous enemies. We are going to have to see if there are some impressive new uniques for us. It looks like we should still be able to push around 600k total DPS and 8k effective health with a great setup. With the new changes, the only difference I would suggest is to go from a BotC to a Sai with higher attack speed (and cast speed for those who can get an elder/shaper base) and spell harm.
I have played both tricksters, and occultist ED builds in previous leagues, and though I love the energy shield of the occultist, I significantly preferred trickster due to the much-increased mobility. Occultist had such low cast speed that it was difficult to dodge things, and I ended up dying too much. This also caused substantially slower map evident speed. Also, the explosions from profane bloom are fantastic, but they end chains prematurely, which is a shame. That being said, both are entirely shaper viable.
Skill Tree: https://tinyurl.com/y7qsnxqy
Example Hyperlink: http://www.pathofexile.com/forum/view-thread/1717015
[PoeE 3.3 Build] Martyr of Kitava – Kitava’s Thirst Builds – Life or ES – “This is really a buff” Edition
For clearing maps, I’ve never had any issues; I’ve been thoroughly clearing the atlas since 3.3, however, since Flame Dash is definitely the only viable movement skill, dodging Guardians’/Shaper’s abilities require constant concentration and is usually very punitive. Sometimes I get greedy, I try to DPS for too long and get hit by a Frostbolt.
The version utilizing dagger/shield permits Whirling Blades, which trades DPS for mobility. However, when you go this way, never forget you need six blue sockets on your chest. It’s relatively easy to have with something like Carcass Jack, not so easy with Hyrri’s Ire.
Many exciting things coming, Trickster’s ES/EV buffs, and the nerf of Zerphi’s will likely direct me towards ES again.
The core mechanics are unchanged, and like the previous leagues, I will update this guide along my progression.
+ Defenses got stronger, we can drop Shav’s for something like Hyrri’s Ire, Carcass Jack, or Fenumus’ Shroud.
+ Flame Surge version is stronger, Pledge of Hands still BiS.
+ Blade Vortex version will benefit a great deal (A good deal) from conversion and Harness the Void.
+ Consuming Dark version might see the day.
+ Black Hole Vortex less 3
+ Great Flame Surge DPS: 1M+
+ Superior evident speed/AoE
+ Decent survivability
+ Active gameplay
+ You get to play a unique build!
– Not recommended in case you like mindless farming
– Is often expensive
– Cannot handle elemental reflect maps.
– Relies heavily on mana, low/no regen is doable, but challenging. Trickster ascendancy helps a great deal.
– RNG may/will sometimes be annoying; I wouldn’t recommend for HC.
– Decent mobility, but could be better.
PoB Hyperlink: https://pastebin.com/CnEDSb5v
Skill Tree: https://tinyurl.com/yag69bgv
Example Link: http://www.pathofexile.com/forum/view-thread/1959677
Frequently, they may be not worth the difficulty for causes which is usually sufficient inside the extended run. Whilst they may be helpful for players who may possibly know absolutely nothing at all in regards to the game. For primarily probably the most portion, they’re mastering tools for newbies to ease them into the game. For much more POE 3.3 Builds For Templar Hierophant, it is actually attainable to visit u4gm.com. Just a reminder: you’ll get 5% coupon code at no cost from the reps when you Invest in Poe Currency order from this short article.